Pirates Ahoy!: Bug Tracker -> Pirates of the Caribbean: New Horizons -> Standard Storyline - Defend Bridgetown

Jump to content

Report ID 216 Title Standard Storyline - Defend Bridgetown
Product Pirates of the Caribbean: New Horizons Status UNFILED (Severity 0 - None Assigned)
Version Beta 1 with Fix Fixed in -
Assigned to

Page 1 of 1
  • You cannot start a new issue
  • You cannot reply to this issue

Report ID #216: Standard Storyline - Defend Bridgetown

#1 User is offline  
Black Mandarin Icon

  • Landlubber
  • Icon
  • Group: Members
  • Posts: 7
  • Joined: 28-January 10

Posted 28 January 2010 - 08:39 PM

Hi

The game crashes always when i was fighting the 3 english warship, after sinking the HMS Vengeance
I reloaded a lot of times but the game crashes anyway

The error log says that the utils.c,the sea_ai\AIFort.c and characterutilite.c, and BattleInterface.c are problems ("invalid range" for the first,"Miss attribute:town" and "no rAP data" for the others)
The contains is very long

The system log says
Scanning modules\
Loading modules...
Loaded 0
Reset...
Initializing CORE...
Creating atoms space: 128
 done
initializing complete
Initializing DirectX 8
Techniques: 9 shaders compiled.
Techniques: 180 techniques compiled.
Techniques: compiled by 93042981 ticks.
BeginScene
The method call is invalid For example, a method's parameter may have an invalid value
Ship Boat doesn't have fire places
Can't load texture resource\textures\.tx
Fader::Init() -> Fader already created, fade out phase
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\LIONLADIE1.TGA.tx
Can't load texture resource\textures\SHIPS\LADY-1.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Bad rope length = 0.060584 for rope num 13
Bad rope length = 0.083746 for rope num 14
Bad rope data for rope: (rope num = 22) (begin group=-1, end group=0)
Begin pointer = 188657948? end pointer = 0
Bad rope data for rope: (rope num = 23) (begin group=-1, end group=0)
Begin pointer = 188657948? end pointer = 0
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\NEPTUNEHEAD COPY.TGA.tx
Can't load texture resource\textures\SHIPS\LADY-1.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Bad rope data for rope: (rope num = 22) (begin group=-1, end group=0)
Begin pointer = 189713004? end pointer = 0
Bad rope data for rope: (rope num = 15) (begin group=-1, end group=0)
Begin pointer = 189969076? end pointer = 0
Bad rope data for rope: (rope num = 16) (begin group=-1, end group=0)
Begin pointer = 189969076? end pointer = 0
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Can't load texture resource\textures\SHIPS\SAILS\SAIL_PARUS_WHOLE_WHITE_PLAIN.TGA.tx
Bad rope data for rope: (rope num = 17) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 190047548
Bad rope data for rope: (rope num = 9) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 190047548
Bad rope data for rope: (rope num = 10) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 190047548
Bad rope data for rope: (rope num = 2) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 190047548
Bad rope data for rope: (rope num = 3) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 190047548
Bad rope data for rope: (rope num = 19) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 190117332
Bad rope data for rope: (rope num = 5) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 190859660
Bad rope data for rope: (rope num = 6) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 190859660
Bad rope data for rope: (rope num = 80) (begin group=2, end group=0)
Begin pointer = 190885204? end pointer = 0
Bad rope data for rope: (rope num = 83) (begin group=1, end group=0)
Begin pointer = 190885204? end pointer = 0
Bad rope data for rope: (rope num = 86) (begin group=3, end group=0)
Begin pointer = 190885204? end pointer = 0


However i always enjoy playing the PTOC Build, you've done a wonderful work :onya2
And sorry for my bad english


Page 1 of 1  
  • You cannot start a new issue
  • You cannot reply to this issue

Replies (1 - 7)

#2 User is offline  
Captain Maggee Icon

  • Aussie Pirate
  • Icon
  • Group: Moderators
  • Posts: 2,736
  • Joined: 04-May 09

Posted 28 January 2010 - 11:41 PM

Wow there are missing texture files to the max there... That could be the problem :shrug

Actually I think quite a few sail textures have disappeared from game :E

#3 User is offline  
Pieter Boelen Icon

  • Fourth Officer
  • Icon
  • Group: Moderators
  • Posts: 24,102
  • Joined: 11-November 04

Posted 29 January 2010 - 01:41 AM

A couple of sail textures HAVE indeed disappeared because I made a mistake with the full installer file.

#4 User is offline  
Captain Maggee Icon

  • Aussie Pirate
  • Icon
  • Group: Moderators
  • Posts: 2,736
  • Joined: 04-May 09

Posted 29 January 2010 - 07:15 AM

Ok I shall add the missing ones in a patch ;)

#5 User is offline  
Black Mandarin Icon

  • Landlubber
  • Icon
  • Group: Members
  • Posts: 7
  • Joined: 28-January 10

Posted 29 January 2010 - 04:23 PM

The Error log file
RUNTIME ERROR - file: utils.c; line: 2283
Invalid range
RUNTIME ERROR - file: utils.c; line: 2283
Invalid range
RUNTIME ERROR - file: utils.c; line: 2283
Invalid range
RUNTIME ERROR - file: utils.c; line: 2283
Invalid range
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 170
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 170
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 171
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 171
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 174
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 174
no rAP data
RUNTIME ERROR - file: characters\characterUtilite.c; line: 252
missed attribute: cargo
RUNTIME ERROR - file: characters\characterUtilite.c; line: 252
null ap
RUNTIME ERROR - file: characters\characterUtilite.c; line: 252
null ap
RUNTIME ERROR - file: characters\characterUtilite.c; line: 252
no rAP data
RUNTIME ERROR - file: characters\characterUtilite.c; line: 252
missed attribute: Gunpowder
RUNTIME ERROR - file: characters\characterUtilite.c; line: 252
no rAP data
RUNTIME ERROR - file: battle_interface\flags.c; line: 349
Using reference variable without initializing
RUNTIME ERROR - file: sea_ai\AIGroup.c; line: 222
Using reference variable without initializing
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2910
missed attribute: town
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2910
no rAP data
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2911
missed attribute: town
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2911
no rAP data
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2912
missed attribute: town
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2912
no rAP data
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2913
missed attribute: town
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2913
no rAP data
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2910
missed attribute: town
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2910
no rAP data
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2911
missed attribute: town
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2911
no rAP data
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2912
missed attribute: town
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2912
no rAP data
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2913
missed attribute: town
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2913
no rAP data
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2910
missed attribute: town
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2910
no rAP data
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2911
missed attribute: town
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2911
no rAP data
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2912
missed attribute: town
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2912
no rAP data
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2913
missed attribute: town
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2913
no rAP data
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2910
missed attribute: town
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2910
no rAP data
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2911
missed attribute: town
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2911
no rAP data
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2912
missed attribute: town
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2912
no rAP data
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2913
missed attribute: town
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2913
no rAP data
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2910
missed attribute: town
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2910
no rAP data
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2911
missed attribute: town
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2911
no rAP data
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2912
missed attribute: town
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2912
no rAP data
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2913
missed attribute: town
RUNTIME ERROR - file: battle_interface\BattleInterface.c; line: 2913
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: quantity
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 296
no rAP data
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
missed attribute: town
RUNTIME ERROR - file: sea_ai\AIFort.c; line: 299
no rAP data


#6 User is offline  
Pieter Boelen Icon

  • Fourth Officer
  • Icon
  • Group: Moderators
  • Posts: 24,102
  • Joined: 11-November 04

Posted 30 January 2010 - 12:34 AM

Thanks, Captain Maggee!

And thanks Black Mandarin. Clearly something IS going wrong,
but there's nothing that stands out as being an obvious cause in that log file to me at this time.

#7 User is offline  
Captain Maggee Icon

  • Aussie Pirate
  • Icon
  • Group: Moderators
  • Posts: 2,736
  • Joined: 04-May 09

Posted 05 February 2010 - 12:20 AM

Well the sail part of this is fixed in patch 1 but unsure about the CTD :E

#8 User is offline  
Captain Maggee Icon

  • Aussie Pirate
  • Icon
  • Group: Moderators
  • Posts: 2,736
  • Joined: 04-May 09

Posted 14 February 2010 - 02:04 AM

I dont know if this is general or storyline specific so will leave here for the time being :yes


Page 1 of 1
  • You cannot start a new issue
  • You cannot reply to this issue

0 User(s) are reading this issue
0 Guests and 0 Anonymous Users


Powered by IP.Tracker 1.3.0 RC 2 © 2010  IPS, Inc.